Tomb Kings - TW: Warhammer 2

Below you will find real-time versions and sculpts of my Tomb Kings / Tomb Princes lord units, done for Total War: Warhammer 2 .
Thanks to Creative Assembly for the opportunity to make Warhammer creatures for a living.

Info and Software used:

This bad boy is made up of a series of interchangeable parts, initially done in Zbrush as a single character.
I then separated the two and did bespoke parts for each archetype, similar enough to save up time but different enough to differentiate them. The prince elements are more practical, smaller and thinner, lighter and geared towards combat. Also I`ve stuck closer to a predominantly blue gem pattern. The king acts as an upgraded, fancier, more royal and ornamental version of the prince. Less combat oriented and more heroic and wide.


Concept artist for the initial lineup: Rinehart Appiah ( https://www.artstation.com/neonraye )

Below you will find a slideshow with variations in the model archetypes, all using same texture sheet.

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