Witch Doctor Portrait - Substance Painter practice

A witch-doctor portrait, textured mainly in Substance Painter and rendered in Marmoset Toolbag.
The main purpose was to learn to texture dark skin complexion and practice sculpting a face in expression so I made this as an after work study thing.

Info and Software used:

Autodesk Maya, Pixologic Zbrush, Marmoset (baking), Quixel Ndo/Ddo texturing + Adobe Photoshop
The UVs are messy and it`s mostly auto-remeshed in pose , so I could get as fast as possible to texture stage.
For the realtime eyes I`ve based them on Peter Zoppi`s tutorial that can be found here : https://gumroad.com/l/IbsQy .

Below you will find some various renders/screen grabs.
Vick.

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Various Props/Weapons - TW: Warhammer 2 (realtime)